Patch tracker
Meccha Chameleon Updates
This game moves fast: eleven releases in the twelve days covered below, from new modes to same-day rollbacks. The log curates the official announcements with dates and context — because half the "bugs" players hunt are just patch notes they haven't read.
The Patch Log
| Date | Release | Highlights |
|---|---|---|
| 2026-07-02 | update 2.4.0 | New mode: “Reverse Chicken Race” — deduce the hidden player's identity from their body paint and race to find them first. |
| 2026-07-01 | fix 2.3.1 → 2.3.2 | Rotation controls reworked twice in one day (rotate-in-place added, rotation lock removed then reinstated); spectator auto-switch; nameplate fixes. |
| 2026-06-29 | update 2.3.0 | Ammo limits for Hunters (host toggle): a miss costs 1 ammo, a hit restores 1, shots at fleeing players are free. |
| 2026-06-28 | update 2.2.0 + fix 2.2.1 | Furniture randomization on Hide-and-Seek Mansion (planned for all maps); 1.4x and 1.7x body sizes; AMD black-decoy fix; random elements on Sewer. |
| 2026-06-27 | update 2.1.0 | Discovery totals; The Backrooms reworked; “No Mods” server-browser tag; lobby player count display; quit button. |
| 2026-06-26 | update 2.0.0 + GFN | Decoy clones (up to 2, destroying a clone destroys the main body); TPS view for Hunters — and official GeForce NOW support announced, explicitly including Macs. |
| 2026-06-25 | milestone | The developer announced 10 million sales. |
| 2026-06-24 | update 1.9.0 | New character “Cube”; per-player character selection; map confirmation before start. |
| 2026-06-23 | update 1.8.0 → rollback → 1.8.1 | 11 new emotes and an Osaka out-of-bounds fix — shipped, rolled back over a bug, then re-shipped the same day. |
| 2026-06-22 | update 1.7.0 | New official map “Osaka”; in-game report feature; title-screen Discord link fix. |
| 2026-06-21 | fix 1.6.1 | Cloud-save infinite loading fixed; BGM playback fix. |
Curated highlights from the official Steam announcements feed, checked 2026-07-03. The official hub is the complete record.
What This Cadence Means for You
Three practical consequences, each with a page that handles it. Version mismatches: with near-daily releases, a friend group is out of sync within days unless everyone restarts Steam before playing — the top cause of failed room joins. Knowledge decay: furniture randomization and body-size options mean memorized spots and old videos rot on contact — our Mansion guide covers the era shift. And binding drift: controls have been reworked mid-week (see 2.3.x above), which is why our key table carries dates and defers to the in-game menu. The pattern behind all three: treat any claim about this game — including ours — as dated, and prefer sources that admit it.
How This Tracker Feeds the Rest of the Wiki
Updates here aren't just logged — they trigger work. A patch touching mechanics re-opens the affected guide (the ammo rules in 2.3.0 rewrote our Seeker advice); a platform announcement updates availability pages within the week (GeForce NOW support propagated to the Mac and cloud answers); a milestone lands in the fact index with its date. If you catch a patch we haven't reflected yet, the disclaimer page's correction route reaches us — dated corrections are this wiki's whole personality. And a note for deal-watchers: patch velocity like this is also a purchase signal — a solo developer shipping daily is a developer invested in the game's future, which is worth more than any single feature in the log above.
FAQ
Cadence at a Glance
- Releases (Jun 21 – Jul 2)11
- Typical paceNear-daily
- Same-day rollbackOnce (Jun 23)
- Auto-updateRestart Steam
- Complete recordOfficial news hub
Last checked: 2026-07-03